﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Model
{
    /// <summary>
    /// 组卷策略实体类
    /// </summary>
    public class Tactic
    {
        /// <summary>
        /// 策略编号  （主键）
        /// </summary>
        public int TacticId { get; set; }

        /// <summary>
        /// 策略名称
        /// </summary>
        public string TacticName { get; set; }

        /// <summary>
        /// 总分值
        /// </summary>
        public double SumScore { get; set; }

        /// <summary>
        /// 时长
        /// </summary>
        public string Duration { get; set; }

        /// <summary>
        /// 单选数量
        /// </summary>
        public int RadioNumber { get; set; }

        /// <summary>
        /// 单选分值
        /// </summary>
        public double RadioScore { get; set; }

        /// <summary>
        /// 多选数量
        /// </summary>
        public int CheckNumber { get; set; }

        /// <summary>
        /// 多选分值
        /// </summary>
        public double CheckScore { get; set; }

        /// <summary>
        /// 判断数量
        /// </summary>
        public int JudgeNumber { get; set; }

        /// <summary>
        /// 判断分值
        /// </summary>
        public double JudgeScore { get; set; }

        /// <summary>
        /// 创建人
        /// </summary>
        public string CreatePerson { get; set; }

        /// <summary>
        /// 创建时间
        /// </summary>
        public DateTime CreateTime { get; set; }
    }
}
